2011/11/16

"Blizzard DotA" announced the latest details of the map will be 4-wire

Game Show in Gstar2011 site, Blizzard provides a "World of Warcraft: Panda fog of Brasilia," "StarCraft 2: Heart of the Swarm" and "Diablo 3" demo, but Blizzard also Blizzard DOTA concern a detailed quest help explanation.


Blizzard DOTA game features:

Encourage the attack:

Weakened the tower defense, tower will be valid in a certain period of time, Blizzard DOTA to quest help encourage offensive, do not advocate retreating.

Difficult to master easy to get started:

Game of "simple database", you can check items in-game instructions, very easy to understand.

Heroes of the design is easy to understand, very easy to use; gorgeous scene; but you will slowly realize the complexity of the game.

Hero Design:

Blizzard classic role through a contest, the Diablo series, Starcraft series and Warcraft series, quest help Blizzard

DOTA heroes brought together to the arena.

Each hero is unique, not the role of cross.

Differences with traditional DOTA game:

Adding other elements and systems, such as Daguai and Farm, the monster will join your camp, so tactics is very rich.

Blizzard DOTA there will be more maps, there will be four lines of the map, to subvert the traditional three-DOTA map (so it seems like Blizzard DOTA is independent of the game, and World of Warcraft there are many on the same quest help map)

Will greatly ease the tension between quest help teammates:

Shorten the game time, Blizzard DOTA average time of a Board of 20 to 25 minutes, so you can quickly start the next Council, complained that his teammates might be less.

Weaken individual incentives to strengthen the team award.